Initialize engine version: 4.5.3f3 (fca41a4fabea)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4000 (ID=0x166)
    Vendor:   Intel
    VRAM:     32 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Amaury\Documents\Visual Studio 2010\Projects\Cosa\Cosa\Cosa\bin\x86\Debug\Colors_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Amaury\Documents\Visual Studio 2010\Projects\Cosa\Cosa\Cosa\bin\x86\Debug\Colors_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Amaury\Documents\Visual Studio 2010\Projects\Cosa\Cosa\Cosa\bin\x86\Debug\Colors_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Amaury\Documents\Visual Studio 2010\Projects\Cosa\Cosa\Cosa\bin\x86\Debug\Colors_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in  0.109 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
Platform assembly: C:\Users\Amaury\Documents\Visual Studio 2010\Projects\Cosa\Cosa\Cosa\bin\x86\Debug\Colors_Data\Managed\System.dll (this message is harmless)
UnloadTime: 0.417507 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 192.
Total: 1.271408 ms (FindLiveObjects: 0.020526 ms CreateObjectMapping: 0.015189 ms MarkObjects: 0.192127 ms  DeleteObjects: 0.006568 ms)

serial port
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

serial port open
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

1
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

START
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Nivel 1
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

